Colin Pitrat
Colin Pitrat
I have no idea what this is. Are you building it yourself or running the dmg?
Does it work on other emulators? Have you tried contacting SymbOS team? I do have the same issue when trying it from the ROM. I don't find anything else than...
I'm not entirely sold to the idea. Passing a file is very useful but this can already be done with something like: ``` ./cap32 -a `cat /tmp/myprog.bas` ``` Which I...
Similar devices (would be nice for support to be generic enough to emulate any of them): https://www.cpcwiki.eu/index.php/Amstrad_LP-1_light_pen http://www.cpcwiki.eu/index.php/Amstrad_Magnum_Phaser
And another one mentioned in #214: https://www.cpcwiki.eu/index.php/Gunstick
Right, the Westphaser: https://www.cpcwiki.eu/index.php/Loriciel_Phaser_(West_Phaser) I'll look into mouse support when time permits. It should work for Sinden lightgun too as it behaves as a mouse.
There's scope_exit in experimental: https://en.cppreference.com/w/cpp/experimental/scope_exit I guess we could start using it, not sure how far it is from making it to the standard.
Hi, no dead keys are not supported yet. Mappings are based on key codes. In SDL2, there are (I simplify but that's more or less the idea) 3 ways to...
No, Caprice just emulates the CPC and doesn't know if a game is running or something else (basic, text processor, spreadsheet...). It translates a keypress (or here it would be...
The Visual-Studio Code option sounds interesting. Some thoughts on how to implement it in Caprice32 directly (some applies to an external debugger too): - CPC.break_points provide an address at which...