AsciiWolf
AsciiWolf
I did not. I will try setting it.
So, when I turn off `all_effects`, the game no longer crashes. However, if I try turning off the effects from `video_eff` individually while keeping `all_effects` on, the game still crashes.
That's what I did. :-) It crashes with `all_effects` set to on even when all the other individual effects are set to off.
Yeah. However, I am probably not able to do a full non-stripped build and install the debug symbols using Flathub buildbot. I will try playing with it locally when I...
Still the same issue after updating to latest OGRE 1.12.12.
Same issue when [trying to build](https://github.com/flathub/org.tuxfamily.StuntRally/pull/7) my Stunt Rally Flatpak using the recently released Stunt Rally 2.6.2: ``` /run/build/stuntrally/source/ogre/BaseApp.cpp: In member function ‘void BaseApp::updateStats()’: /run/build/stuntrally/source/ogre/BaseApp.cpp:71:46: error: incomplete type ‘Ogre::TextureManager’ used...
@Calinou I see that you were able to successfully compile the latest master. What OGRE version did you use? **edit:** [Here](https://github.com/flathub/org.tuxfamily.StuntRally/blob/update/org.tuxfamily.StuntRally.json) is the Flatpak manifest that I use.
Ah. OGRE 1.9 is quite outdated. I am using 13.0.1 in the Flatpak. I guess I will try older version, although @paroj seems to [have it working](https://github.com/paroj/stuntrally/commit/dd0adb1e61a66d66fecbe3a39f03d01bd4a47c64) with latest OGRE...
Hi cryham, here is the full build log: https://buildbot.flathub.org/#/builders/48/builds/11863/steps/6/logs/stdio It builds from 2.6.2. I have tried latest master a week or two ago and there was the same issue there....
Any news about the new Stunt Rally release? :-)