Isaiah Odhner

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i think [k](https://s-media-cache-ak0.pinimg.com/originals/30/66/41/306641a43a8a47b148e9d032dce0b32a.jpg)not

There should probably be an absolute cutoff though, like less than 5 or 10 ms is always green, right?

I believe what's happening here is JS Paint is only falling back if the browser doesn't report support for the Async Clipboard API, but Safari is reporting support even though...

You should use nw.js and its `require`, and include all functionality (building, running) in npm's `scripts`. You probably don't need gulp or anything like that. Just use `node-webkit-builder`. You should...

:+1: I tried to use watchify and it was effectively just browserify.

@mattdesl Let me see... Yes.

Sorry, I'm not interested in investigating this right now. My recreation is certainly orders of magnitude less efficient than the original. I'm very focused on jspaint at the moment. I'm...

Thanks for responding! Oh yeah, I wanted to ask about the levels. I started to write a parser for the level text files before realizing they don't actually have the...

Oh, thanks! Huh, it seemed like there wasn't nearly enough entities listed.. oh, so it's multiple on one line but still giving coordinates.. that's not what I expected! :smile: Yeah...

I've got level loading working, and I've added most block types! (to some degree of functionality) (I've been working on this at an unhealthy rate, like it's a game jam...