Isaiah Odhner

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@atomizer There are multiple GIF modules for node: [gif](https://www.npmjs.com/package/gif), [gif-encoder](https://www.npmjs.com/package/gif-encoder), [gif-stream](https://www.npmjs.com/package/gif-stream)

Could do a [prerelease](https://medium.com/@mbostock/prereleases-and-npm-e778fc5e2420#.ptah2uv10), i.e. `0.2.0-1`

thinking about detecting controls, briefly: - can I make it work for just the tracky mouse UI main window quickly? - nah, probably should wait and address the harder problem...

oh, actually, I think my plan was to avoid translating page coordinates into screen coordinates by having the browser extension render the halos on the page, rather than the desktop...

I added a button to the UI that does the same thing as the global shortcut (F9): toggles head tracking cursor movement, in both desktop and web library contexts, and,...

- FacePlace (because it uses the place that your face is; rhymes) - FaceCase (if it can map facial expressions, mouth sounds, and head position to actions, this could be...

What about MouseTrek?

Theory: if optical flow is tracking a point that exists in a gradient of light and dark on your face, when everything gets brighter, it gets confused and thinks that...

Related: - https://github.com/1j01/tracky-mouse/issues/41

Maybe it should only make adjustments in the direction that you're already moving, i.e. if `sign(delta_x) = sign(x_implied_by_tilt - x)` I think that would help with the sleight of hand,...