Kefei Zhang
Kefei Zhang
> For sure it is possible, you can look at the difference between v0.2 v0.2 feature-grayscale, and apply back. It is mainly OnFrameArrived method and some settings of ARToolKit Can...
> The stream is always NV12, and in current implementation, we grab the grayscale part of NV12 image. To obtain RGB image, you need to conver the NV12 to RGB...
> The stream is always NV12, and in current implementation, we grab the grayscale part of NV12 image. To obtain RGB image, you need to conver the NV12 to RGB...
> HL2 has no RGB stream, only NV12 stream. In order to get RGB image, you can convert it using SoftwareBitmap API Thank you for your help, I have got...
> HL2 has no RGB stream, only NV12 stream. In order to get RGB image, you can convert it using SoftwareBitmap API hello, I found that v0.3 does not support...
Hello, Can I ask you a question about capturing images? I use HoloLensARToolKit to obtain RGB images and compress its size, but currently v0.3 can only obtain grayscale images. If...
Hi @vogr, I have a problem with htc vive controller in MRTK. I can see the hand model in play mode and track the controller correctly. But the button mapping...
> > use additional MediaCapture (in Shared mode) to capture images without MRC effect. > > It works! But, I am still struggle with lag and jitter on HoloLens(fps is...