Zou Wei
Zou Wei
I see. I'm looking forward to the new code. 😄 Update: I'm trying the latest branch.
@prepare I just tried the latest branch `text_break` but it seems to be identical to `master` for `Typography.GlyphLayout` and `Typography.OpenFont`. And they don't work well in my [`TypographyTextContext`](https://github.com/zwcloud/ImGui/blob/2b617c84a1126008fa539465c4621fc5acd6b2e5/src/ImGui/OSImplentation/TypographyTextContext.cs). All characters...
What's the status of text-layout now? I want to help. I saw a Typography.TextFlow project but didn't find a working example project.
> Do you have the comparison results of method 1 and 2 ? No. But I think you may have a look at [this SO post](http://stackoverflow.com/questions/4853856/why-are-draw-calls-expensive). I should say it...
> load triangles mesh into GPU every time for every glyph Yes. That should be avoided. _MSDF_ is a good way to render glyphs on any platforms. But personally, I...
I think Typography should have a directory that contains all demos. Maybe we can create a directory named `Demo` in the root directory and sub-directories per platform like: ``` Demo...
I have made Tygography run and render text on Android! I'm organizing and refactoring the android demo and will finally make a pull-request to Typography.
Done. See #31 .
For glyph outline tessellation, you may want to try https://github.com/speps/LibTessDotNet. It works well on .NET core.
I think Typography hasn't reached a stable state. I personally only [use an old version of `Typography.GlyphLayout` and `Typography.OpenFont` in my project](https://github.com/zwcloud/ImGui/tree/master/src/ImGui/3rd/Typography), but [they are also being updated](https://github.com/LayoutFarm/Typography/issues/24#issuecomment-363033417). Typography does...