zimon9
zimon9
## About The Pull Request Fixes a minor wiring issue on the Shetland, where the input and output power lines are shorted together. Before:   After:   ##...
## About The Pull Request This change reduces the probability of a grenade blowing up in one's hands from 15% down to 0.5%. Please let me know if this probability...
## About The Pull Request This change adds a supercharged version of the standard exosuit plasma generator. It produces power at twenty times the standard rate, but it does so...
## About The Pull Request This PR allows binoculars to fit in the neck slot of a character. ## Why It's Good For The Game I thought it would add...
## About The Pull Request Basic emergency tanks are effectively removed, with extended-capacity emergency tanks replacing them. Actual extended capacity emergency tanks now use the previously unused 'emergency-tst' sprite in...
## About The Pull Request This PR gives planetary rocks the passthrough flag so items (like grenades) can be thrown past them, and it gives them a 50% chance to...
## Round ID: 3939 ## Testmerges: (The only relevant ones) [#5584: 'Fixes every right click action in the game being broken + adds a few more' by SapphicOverload at commit...
## About The Pull Request This PR adds autoinjectors for oculine and inacusiate to the outpost medvender, as well as a pill bottle filled with three pills of charcoal (the...
## About The Pull Request This pr adds a new use key for widebands, this being :w -- a few modifications were also made so that using the :i key...
## About The Pull Request This adds the list of allowed objects from the global list of allowed objects for armor vests to hardsuits -- this allows hardsuits to hold...