Zach Glueckert

Results 19 comments of Zach Glueckert

Also observed on Android 7.1.1/Chrome

SLF4J is great for logging and I've used it in several other projects, and you are right, it seems like it would make a great fit within WorldWind. However, there...

You need to provide an EGLConfig override to the WorldWindow constructor. See #89 and #57 for implementations which customize the EGLConfig for transparency.

**Preliminary Shadow Volume Performance Testing** With help from @pdavidc yesterday, I have a reliable shadow volume technique identified. I’ve used this technique to implement a test surface shape, SurfaceCircleSV. SurfaceCircleSV...

@pdavidc thanks for the notes. I completely missed the unique program for each shape, thanks for the fix. I took some time change the three draw calls down to one....

I tested commit d431f15 on two Android mobile devices. I conducted each test five times, the span of the results are documented below: --- Nexus 9 - Android 7.1.1 -...

Commit d431f15 only includes interior coloring of surface circles drawn by the shadow volume method. The render to texture technique provides an outline capability. The outline may be a user...

## Updated Performance Numbers with Outlines I tested commit 268dc4f on an iMac and two Android mobile devices. Commit 268dc4f includes outline colors on some shapes. I conducted each test...

## Outline Stippling Investigation ## I've added an initial outline stippling capability in ec2af7f. The implementation is based the approach used in WWA, specifically with how texture coordinates are based...

## Using Orthographic Projection for Surface Images ## @pdavidc suggested a brilliant alternative to rendering images on terrain. Instead of mapping texture coordinates from latitude and longitude to an image,...