David
David
Thanks to the previous post, removing "MIDI.begin()" and adding "Serial.begin(115200)" solved the problem, thank you
Hello Do you think that using 4 64x64 pannels -> 256x64 would work in RGB24?
@vortigont Thanks for your answer. I really don't need 100Hz as I have coded a real dot matrix display for virtual pinball emulators. The "video" displayed on it are something...
@vortigont Do you mean that I should send pixels with something else than "drawPixelRGB888" to make 4x64x64 panels working without flickering? Sorry, I didn't find any list of all the...
@vortigont OK I'll do so, thanks for your time!
First, thanks a lot for your answer. Are 4-bit and 16-bit depth values pointers to a palette or just a gradient of the same color?
Thanks again. I'm going to try to make it work the gradient way and then perhaps have a look at the color one. But I am not clear about the...
Hello So it was not that hard with your help. I implemented: ` DMDDEV int Open(); DMDDEV bool Close(); DMDDEV void Set_4_Colors_Palette(rgb24 color0, rgb24 color33, rgb24 color66, rgb24 color100); DMDDEV...
Thanks a lot for your help freezy, that's really kind! I find it cool too, because you can find ESP32 for 4$. What I don't understand is what you mean...
Wonderful! I never coded with C#, but I don't think it's a big deal. Thanks, thanks...