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GLOBE_3D: a real-time 3D Engine written in Ada

Welcome to GLOBE_3D, the GL Object Based Engine for 3D in Ada.

Please refer to GLOBE_3D_Info.html for the documentation!

| If you are really in a hurry, skip the documentation page, | go to the demo directory and pick an appropriate project file... |
| globe_3d_demos.gpr (GNAT, valid at least for Windows and Linux; | there is an untested mode for Mac) | globe_3d_objectada.prj (ObjectAda 9.1+ project file) | globe_3d_darwin.gpr (old GNAT project file for Mac; perhaps | globe_3d_demos.gpr is OK for Mac) |
| ...punch "Build", then run globe_3d_demo[.exe] (Windows: not from | GNAT Studio, but directly from an Explorer window).

The upload's date appear in the Upload_version[date].txt file.