Steve Nelson

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There may be a better way to do this and if there is, I would LOVE to know! But here is what I've come up with so far.... In TFTShapeBuilder.h...

One problem I've run into is the .fill() method doesn't seem to work with this. This doesn't work: ``` TFTShape r= TFTShapeBuilder::buildPolygon(x,y); r.fill(tft,10,20,TFT_BLACK); ``` But this DOES work: ``` TFTShape...

I've been trying to comprehend the a2dp source and I'm still a bit confused with it. Has anyone else had any luck getting it to work?