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Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)

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WIP header (and maybe some functions too) for nxargs --- This change is [](https://reviewable.io/reviews/zeldaret/botw/99)

Base research point: `LinkTag::construct` method with an inlined `ctor` at `0x7100D3778C`. All functions are already labeled in the CSV before this PR, so they should already be named correctly in...

This change is [](https://reviewable.io/reviews/zeldaret/botw/101)

`uking::ui::PauseMenuDataMgr::removeItem` is only called by `Player::tryReviveBeforeGameOver`, in order to find the first slot containing a fairy to remove upon taking fatal damage. `removeFairy` is therefore a more fitting name for...

This change is [](https://reviewable.io/reviews/zeldaret/botw/121)

This change is [](https://reviewable.io/reviews/zeldaret/botw/119)

I needed to update the libraries and discovered there were some mismatches due to MathCalcCommon changes earlier this year. This pr fixes those - - - This change is [](https://reviewable.io/reviews/zeldaret/botw/129)

All LayoutResourceMgr functions should match except for 3 that depend on `eui` which are undecompiled Needs https://github.com/open-ead/sead/pull/143 for `sead::EnvUtil::getRegion` Needs #129 for `nn::pl` - then the forward decl I added...

This change is [](https://reviewable.io/reviews/zeldaret/botw/131)

I looked into some functions in pmdm, I'm not sure if I have done everything correctly, feel free to make any suggestion - - - This change is [](https://reviewable.io/reviews/zeldaret/botw/144)