botw
botw copied to clipboard
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
WIP header (and maybe some functions too) for nxargs --- This change is [](https://reviewable.io/reviews/zeldaret/botw/99)
Base research point: `LinkTag::construct` method with an inlined `ctor` at `0x7100D3778C`. All functions are already labeled in the CSV before this PR, so they should already be named correctly in...
This change is [](https://reviewable.io/reviews/zeldaret/botw/101)
`uking::ui::PauseMenuDataMgr::removeItem` is only called by `Player::tryReviveBeforeGameOver`, in order to find the first slot containing a fairy to remove upon taking fatal damage. `removeFairy` is therefore a more fitting name for...
This change is [](https://reviewable.io/reviews/zeldaret/botw/121)
This change is [](https://reviewable.io/reviews/zeldaret/botw/119)
I needed to update the libraries and discovered there were some mismatches due to MathCalcCommon changes earlier this year. This pr fixes those - - - This change is [](https://reviewable.io/reviews/zeldaret/botw/129)
All LayoutResourceMgr functions should match except for 3 that depend on `eui` which are undecompiled Needs https://github.com/open-ead/sead/pull/143 for `sead::EnvUtil::getRegion` Needs #129 for `nn::pl` - then the forward decl I added...
This change is [](https://reviewable.io/reviews/zeldaret/botw/131)
I looked into some functions in pmdm, I'm not sure if I have done everything correctly, feel free to make any suggestion - - - This change is [](https://reviewable.io/reviews/zeldaret/botw/144)