zeitlerv
zeitlerv
it would be nice to use our own images or widgets. In the source code the icon is set to the paramter leading of a ListTile which also allows a...
**Description** When Settings → Assembling → Maximum Output Textures is increased above the default value of 1, the application immediately crashes as soon as a textured mesh is generated. This...
**Description** We need very high-resolution textures for our meshes, so we set Texture Size to 16384×16384. However, during textured mesh creation this causes a large RAM spike and often crashes...