Daniel Upstone
Daniel Upstone
It being 1 or 2 effects won't make a difference in this case.
The Corsair Cannoneers are auto-attack `spellID` `15` instead of `11` in the sim, due to their `role` being `2` (Ranged (Physical)). They would need entries in `overrideAA` for `missionID` `2307`...
For encounters, the key format is `4+2*slot+32*missionID`
Elwyn has a `role` of `4` (Heal/Support), so VP sets the auto-attack `spellID` to `15`, but it should be `11`. You need a new entry in `overrideAA` for `firstSpellID` `306`...
Your assumptions from the tooltip and suggested changes are incorrect. The values are 20, which is `0.2*attack`. The problem will be related to something else (auto attack overrides, incorrect target...
You already said it yourself in https://github.com/hythloday/VenturePlanSoDMissions/issues/39#issuecomment-906855598
I incorrectly assumed https://github.com/hythloday/VenturePlanSoDMissions/issues/39#issuecomment-906855598 was instructions for outputting the log, but I see now it's only for the mission deployment info, so it doesn't provide any new info. 🤦♂️ I've...
The Support Officers are auto-attack `spellID` `15` in the sim, due to their `role` being `4` (Heal/Support). They would need entries in `overrideAA` for `missionID` `2303` with `slot` `9` to...
Without a log, I can't tell exactly what is wrong and verify this. See #43 if you wish to output logs. Based on the deployment info dump you've provided, the...
I'm not able to check so many logs at the moment, but I can at least confirm from your Desert Scavengers log that the healing logic in VP* is a...