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Mission "Piratical Problems" failed

Open xinye83 opened this issue 3 years ago • 7 comments

Logs generated with suggestions in #43: piratical_problems_logs.txt

Mission info dump from another character: piratical_problems_dump.txt

xinye83 avatar Sep 03 '21 02:09 xinye83

Ok, I'm guessing a bit at the code here, but it looks like it should be 2 effects instead of the existing one:

[337]={
	{type="nuke", target=1, damageATK=200},
	{type="aura", target=1, duration=4, damageATK=40, noFirstTick=true}, 
}, --Wavebender's Tide

TruthNZ avatar Sep 05 '21 01:09 TruthNZ

This is what I would do but I'm also guessing the code a little bit. I will test this the next time I see the mission.

xinye83 avatar Sep 05 '21 04:09 xinye83

It being 1 or 2 effects won't make a difference in this case.

zealvurte avatar Sep 05 '21 04:09 zealvurte

The Corsair Cannoneers are auto-attack spellID 15 instead of 11 in the sim, due to their role being 2 (Ranged (Physical)). They would need entries in overrideAA for missionID 2307 with slot 9 and 12.

The Corsair Wavebenders are auto-attack spellID 15 instead of 11 in the sim, due to their role being 3 (Ranged (Magic)). They would need entries in overrideAA for missionID 2307 with slot 10 and 11.

zealvurte avatar Sep 05 '21 05:09 zealvurte

Hmm, seemed to work for me doing what I had above. At least for this mission (I'm still failing others listed in the issues however).

I'm unsure how you change the overrideAA. I can see the code in vs.lua where it's assigned (line 131 in mine), but I don't understand the format of the field.

TruthNZ avatar Sep 05 '21 22:09 TruthNZ

For encounters, the key format is 4+2*slot+32*missionID

zealvurte avatar Sep 05 '21 23:09 zealvurte

Using the above formula I added [73846]=0, [73848]=0, [73850]=0, [73852]=0 to overrideAA in vs.lua and it indeed seems to have fixed the problem

Divergentcurl avatar Sep 15 '21 19:09 Divergentcurl