zax2002

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The Minecraft protocol documentation is located at [wiki.vg/Protocol](https://wiki.vg/Protocol). You need the [named_sound_effect](https://wiki.vg/Protocol#Named_Sound_Effect) packet. Here's roughly how you can use it for your purpose: ```python3 soundCategory = 8 x, y, z...

This is not my server and I can't change its settings. But the main thing is that I want a normal way to control start of the clients

> add a sleep between connects I've already tried this. But the thing is that all connections actually start only when `reactor.run()` is called and it doesn't matter what the...

For new minecraft versions, use a chat message handler like the one in `client_messenger.py` ```python3 def packet_chat_message(self, buff): p_text = buff.unpack_chat().to_string() p_position = 0 p_sender = None # 1.8.x+ if...

I'm getting the error with Python 3.9 and 3.11 but for 3.10.7 everything works fine

What is variable `name` at line -3? At a minimum, you should write `if __name__ == "__main__":`, otherwise the code will not even start running Do you have any errors?