Diego Ahumada
Diego Ahumada
That's interesting. Can you post the file?
Oh, sorry, I meant the BMS file, "bbblowbga.bms".
That's weird. I tried loading it here and had no issues. I'm not really sure how to proceed right now.
Notes to myself about this: - Use a time threshold for assigning up/down states. - Only enable if it's beat-7k - Implement in screengameplay7k logic.
Yeah, certainly. It would be unwise not to have it as a toggle.
No. We are not imitating IIDX.
Might be important to add the aspect ratio.
shader support is up. BGAs are still not up though.
There's a few observations regarding Opus, as we looked into it for use with raindrop arcade. * Forced sampling rate: Most BMS/bmson files are using 44,1kHz ogg, Opus seems to...
Probably not happening. I've lost the libraries I've used to build this thing a while back and would have to go through all of them and package them. Odds are...