Alejandro Pérez
Alejandro Pérez
Hello, I'm using grbl-mega-5x on my 4-axis machine (cloned X and Y, that is, two motors for X and two motors for Y). The axes are defined as follows: AXIS_1_NAME...
Italic fonts have negative left and right bearings, and are represented as vertical lines:  I used the Create_font processing sketch to convert my .ttf font. This is the expected...
Here's what happens when you first power up the display (at 80MHz), using example program "All_Free_Fonts_Demo": https://github.com/Bodmer/TFT_eSPI/assets/38706594/310eed96-d571-421b-86b3-974bc8026fb6 Another video showing the red square now: https://github.com/Bodmer/TFT_eSPI/assets/38706594/34d7f29d-4889-4ca4-b88d-9aa0e9665dc3 This is running the same...
**Is your feature request related to a problem? Please describe.** LVGL send animation action cannot be paused or resumed. When a second animation interrupts the first one, the animation jumps...
Currently, animation durations are set as hardcoded values in the studio:  This static approach restricts the versatility of the LVGL animation feature. As an example, by replacing hardcoded values...
**Is your feature request related to a problem? Please describe.** Changing variables in real time while in simulation enhances the debugging process. That's because some UIs (e.g. those that use...
**Is your feature request related to a problem? Please describe.** Sending LVGL events for UI debugging is particularly useful when navigation occurs without a touchscreen or without on-screen buttons that...
After requesting it at the [LVGL forum](https://forum.lvgl.io/t/support-vertical-switches/17981/5), it got implemented [recently](https://github.com/lvgl/lvgl/pull/6786). Also check this https://docs.lvgl.io/master/widgets/switch.html#change-orientation
Developing UIs for small displays requires big efforts to leverage the scarce real estate. Not being able to see the whole UI (page) at once is an added difficulty. Take...
Once you create a struct, creating a variable of this struct is a manual task that requires users to remember struct member names for the initialization and the right notation...