Sungun Park
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Sungun Park
Under the ANGLE_D3D11 backend in Windows Chrome, the official demo displays random flickering noise.
Took a look at the sample and could reproduce it. Refreshing sometimes turns it to normal as the author mentioned. Also this parquet demo has the same issue. https://google.github.io/filament/webgl/parquet.html
In ImGuiHelper.cpp, we can pass a different value via `io.Fonts->AddFontFromFileTTF(fontPath.c_str(), 16.0f);` to change the font. To do this dynamically, we may want to call `ClearFonts()` before readd the font again,...