Yuxuan Shui
Yuxuan Shui
Closing as it's been merged to next
unfortunately nothing picom can do here. _especially_ in the nvidia case. acquiring new window textures is _extra_ slow on nvidia because their driver sucks. oh, if you don't mind, try...
@funmaker hi, sorry for mentioning you from this old thread, but I really want to know how did you uncover the formula for f-theta distortion correction. I search the internet...
@funmaker @Rectus this is really useful information, thank you!
I figured out what's different in this two cases. `future.flush()` calls `submit_with_future(.., future: future.previous, ..)`, but `future.then_signal_fence().flush()` would call `submit_with_future(.., future: future, ..)`. And `submit_with_future` uses the future argument for...
hey, i think what #1396 was asking for aren't all there yet. we also need `from_handle` for `VkDevice` and `VkInstance`.
@Rua it is? i don't see a `Device::from_handle`: https://docs.rs/vulkano/latest/vulkano/device/struct.Device.html is it not released yet? in that case, can i expect a new release soon?
Right... the camera image size is hardcoded, so it doesn't work with vive camera. Do you know what the resolution of the vive camera is?
does it have both eyes' image side-by-side? 612x460 seems to be really small.
oh it's not stereo. OK, that's good.