Yuxuan Shui

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@LoganDark you can copy the [default_post_processing code](https://github.com/yshui/picom/blob/5d6326ae2892718a0d3680f9503364d00dc5859c/src/backend/gl/gl_common.c#L1589) if you want.

@LoganDark No, this option is for custom foreground shaders, hence the `fg` in the name. You can open a feature request for background shaders if you want.

@Falkgaard I guess it's a bit confusing. There are the legacy backends and the new backends. Each set of backends has its own glx and xrender backend. You were using...

> shader apply to the whole screen This is better achieved with a overall shader, the per-window shader isn't suited for this job.

Paging @Arian8j2, do you think you can adapt your work to this? @dccsillag maybe you could give them a hand?

> I don't think I'll be able to work much on this stuff today; I'll be back on it partly tomorrow but mostly over the weekend. There is no hurry,...

I think all we can do is patiently waiting for @dccsillag

Can you build picom with address sanitizer enabled? When you run meson, run `meson setup -Db_sanitize=address .....`. That will tell you if picom has leaked memory.

Can you build picom with debug symbols? This stack trace isn't very useful.

Also, please keep picom running until the memory usage growth manifest, otherwise the leak won't be detected.