Shader
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🌃 Make simple shade view with Shader!
Shader
Intoduction
🌃 Make simple shade view with Shader!
Requirements
Shader
is written in Swift 3. Compatible with iOS 8.0+
Installation
Cocoapods
Shader is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'Shader'
Carthage
github "younatics/Shader"
Usage
4 methods is available
// Add multiple view using tuple with cornerRadius
let shaderView = Shader.at(framesAndRadius: [(originView.frame, 50), (originView2.frame, 0)], color: UIColor.black.withAlphaComponent(0.5))
// Add common view
let shaderView = Shader.at(frame: originView.frame, color: UIColor.blue.withAlphaComponent(0.3))
// Add common view array
let shaderView = Shader.at(frames: [originView.frame, originView2.frame], color: UIColor.black.withAlphaComponent(0.5))
// Add common view and cornerRadius
let shaderView = Shader.at(frame: originView.frame, cornerRadius: 50, color: UIColor.black.withAlphaComponent(0.5))
self.view.addSubview(shaderView)
References
Please tell me or make pull request if you use this library in your application :)
Author
License
Shader is available under the MIT license. See the LICENSE file for more info.