Alexandre Mommers

Results 12 comments of Alexandre Mommers

`Context2d` has a conflict with `AutoCloseable`. It inherit from `VectorBuilder` wich contains a close method. The `close` method will be deprecated in favor of `closePath` on 4.1.0 and remove on...

We are shorthanded, so feel free to create a PR. We currently do not have contribution guidelines in place. Therefore, please remember to thoroughly document all public functions and create...

This is pure maven convention, the group id is suppose to be the reverse domain of the project. We dont have to do this today or tomorow, we can do...

The error changed a bit, but the error is still here on v24 : ``` Caused by: In wgpuDeviceCreateShaderModule Shader validation error: Entry point simulate at Compute is invalid ┌─...

@yury-s This add the following log : ``` 2024-07-16T22:22:38.846Z pw:install initializing driver 2024-07-16T22:22:40.792Z pw:install extracted driver from jar to C:\Users\RUNNER~1\AppData\Local\Temp\playwright-java-15573895563941338158 ``` But that end with the same exception. Is there...

This is now compiling, but some examples are crashing, and I'm unsure if the colors are always matching the initial results. While promising, there's still work to be done!

I'm making good progress on a generator to easily update the bindings with each native library upgrade. At the current pace, it should be finished within one or two weeks....

closing if favor of https://github.com/littlektframework/littlekt/pull/308

@jdw I hope to release a first version on AG based on WebGPU before the end of the year. But, if you use Korge, it is better to use the...

> Don't merge it until the `kotlin-wasm-js-interop` library is published any ETA ?