ycyleo
ycyleo
Sorry for my mistake of the topic, I just edited it and I run the game on windows side which also not a steam game. I tried the launch option...
Thanks for your advise, I manage to generate the log and I try attach in here: [dxgi.txt](https://github.com/HansKristian-Work/vkd3d-proton/files/12657302/dxgi.txt) As the log shown, it seem really related to memory issue (vkd3d_allocate_device_memory: Failed...
Okay let me summarize what I found so far. Actually, I already tried to use New GPU driver + New VKD3d set, but the game just crash on startup, dxgi...
Hi, I know that maybe something that devs need to deal with but may I know if there workaround can let the vkd3d consume less RAM? As I know so...
Hi guys, I recently tried to let the game run on SteamOS. The game will run for ten few seconds then it would closed. I don't know if you guys...
Oh I see, so that can't be explainable :( but still feel weird that why this behaviour only happen on SteamOS
Ah, actually on windows side I only use 2.4 (or newer until 2.9), other than that, newer will make the game slow down more more without reason or even break...
Actually the game is a private project from someone, so I worry that if I share the log, then it may expose something that the creator not want to show....