Steven Yau

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What do you mean by local server @tobowers ?

New idea suggested from the forums: https://forum.playcanvas.com/t/running-tweakable-build-on-device-without-interactive-login/28867/4?u=yaustar We could use the REST API token (or similar system) to use as an auth token when requesting the iframe as shown here:...

Oh that's interesting. I like this idea!

The original reason for doing it the way it is so that the camera controls don't interfere with the game and visa versa. That said, no reason why there can't...

Mini stats is actually rendered in WebGL so I can't have it above HTML AFAIK

Looks like `import` was only supported since Chrome 63 https://caniuse.com/?search=import Probably easier for the user in the short term to have a custom build of PlayCanvas that doesn't have that...

I managed to get Food Run game working with Chromium v62 (links for older versions here: https://vikyd.github.io/download-chromium-history-version/#/) Forum post: https://forum.playcanvas.com/t/uncaught-syntaxerror-unexpected-token-import-playcanvas-stable-min-js-6/34656/12?u=yaustar Issues that I had to work around: * The import...

Update: * WebGL2 works with the polyfill for `Object.fromEntries` from moongoal mentioned above. https://gitlab.com/moongoal/js-polyfill-object.fromentries/-/blob/master/index.js?ref_type=heads * The current version of Ammo used in the Editor works with the promise polyfill https://github.com/taylorhakes/promise-polyfill/tree/master...

Sorry, correction here: I was testing on the wrong version of Chrome (63 not 62) so my stub of `import` was meaningless as that was when it was added. v62...

I retested everything again under Chrome v53 which is what @RobertUAggo needs for the Samsung TVs Turns out `Object.entries` is not supported till v54 https://caniuse.com/object-entries (╯°□°)╯︵ ┻━┻ (used in 3...