yansnow78
yansnow78
proposal based on [pgzhelper](https://github.com/QuirkyCort/pgzhelper) add collide class to do perform plenty of collision test add some collide functions in class Actor using this collide class: ``` def mask_collidepoint(self, pt: _Coordinate):...
### **add subrect property to Actor.** the goal of subrect is to be able to load a sprite from a sprite-sheet this property can be a ZRect or pygame.Rect or...
add move_towards fct in Actor the change in code is inspired from pgzhelper ` def move_towards(self, direction:Union[int, float, Actor, _Coordinate], distance, stop_on_target=True): ` what it does: """move actor position of...
add scale, flip_x, flip_y properties to Actor the change in code is based on [pgzhelper](https://github.com/QuirkyCort/pgzhelper) what it does: scales the anchor point without moving the actor updates width/height slots into...
add a long-press-end event correct suppression of next click on smartphone (as 'click' event is never fired after a long press on smatphone)
- fix bug in function play_Note that was making all notes to be played on channel 1 when channel was not set in Note object, ignoring erroneously channel parameter in...