Yani

Results 38 issues of Yani

With the new max training level scripting capability it might also be interesting to show a new thought bubble when a creature will not train in the training room anymore....

Type-Enhancement

I think a thought bubble for when a creature does not want to do a job would be very helpful. It's always nice to have good indicators and it would...

Type-Enhancement

When you are in possession and a map script moves you using MOVE_CREATURE you will often get bugged. Sometimes you even get the chicken AI. ``` IF_ACTION_POINT(3,PLAYER0) NEXT_COMMAND_REUSABLE MOVE_CREATURE(PLAYER0,ANY_CREATURE,AT_ACTION_POINT[3],99,4,EFFECT_COLFOUNTN_3) ENDIF...

Priority-Medium
Type-Defect

I would love to be able to explain the story of my campaign to players before they start. Here's an example of a possible solution: ![image](https://github.com/dkfans/keeperfx/assets/6956790/d5566bbe-41b2-4d13-9247-eff1959a23c7) This area can also...

Type-Enhancement

When using the sticky header, clicking the notifications icon opens the notification popup at the top of the page, and not in the visible viewport.

I would like to close a markers file after doing a specific run. For example; I just completed the Orhpan run, but I can't remove the markers without exiting Burrito...

Enabling 'Order creature mode' cheat while in possession breaks the interface. This happened to me because i used 'Passenger control mode' but wanted 'Order creature mode'. ![image](https://github.com/dkfans/keeperfx/assets/6956790/5a93fe95-80ad-4e60-9472-857199fba4cf)

Type-Defect
Priority-Low
Good first Issue

There's a weird mechanic where Hornies go stand on a friendly creature if you attack your own heart in possession. It can be done in any level by having a...

Type-Defect
Good first Issue

I don't see much reason to be still converting .po and .pot files into .dat files. We can simply load those translations directly using libintl and gettext.

It would be nice if there is a way to have buffs and heals be able to get cast on other creatures then the creature itself. Example solution: a `CastTarget`...

Type-Enhancement
Component-Spells