Ivan
Ivan
Void2D.
[Void2D](https://github.com/xzripper/Void2D) - Mega easy, fast, high level 2D game engine with built-in physics that handles almost everything instead of user for Java. Category: Game Development.
why onConnection**Etablished**? Maybe onConnection**Established**?
Included pytime-manager. ## What is this Python project? Improves work with time in Python. Includes a unit converter and over 10 functions for enhanced work with time. Also supports asynchronous...
Add game time manager. Adds feature to interact with game time, like +5 speed, and game is faster, -5 and game is slower. Basically just inside of any calculations (like...
Simple example: ```java import void2d.Window; public class Main { public static void main(String[] args) { new Window(...).showWindow(); } // @Update = also can be used annotation instead of name. public...
Move **Prop** and **Body** to **enginePhysics**, because it's parts of engine physics.
Physics bug with mass. When applying physics for object, if mass is bigger than 0, and object start falling (gravityHandling), so then when object will land, object can fall through...