xpdota
xpdota
My 2c is that one very nice thing you'd get by using something like either of those options, is that it would be possible to support things that aren't directly...
Also, if you're okay with links to competing projects, I can put in links to reference implementations of some of that stuff, like the flag/damage parsing, buff tracking, or sequence...
@Akurosia It is not necessarily damage, but previously the field was just called "damage". "flags" isn't the best name either, since it's more of "type". I'm not really sure what...
@ayyaruq I don't know why it only lets me reply directly to some comments, so here's the rest > the overhead icons are VFX animations from the LockOn EXD ~~I'm...
I recently released the ability to customize callout colors a bit, if that's what you're looking for:  As for sound files, I'll have to think of a good way...
Would you mind posting a screenshot of it? I'm curious as to why it would be blurry. I can certainly look at adding more styles.
You're probably right about the German client. I know Cactbot has some way of translating the timelines. I'll have to look into that.
Not currently, but I'll think about how to add it.
Okay, I have a branch for this now (you can check out `global-callout-replacements` if you want to take a look). It looks like this, and lets you do a find/replace...
This has been released