Andy Zobro
Andy Zobro
> Did some initial testing with this, I quite like it. Will do some more over the next week or so and update you with any issues I find. Sweet!...
> An bug I just found was that if you are trying to sell, uninstall or store certain outfits on a range of ships which don't all have that outfit,...
> Just tested it and it does not appear as a bug in continuous (with #10581) but it does appear with this PR. I think I misrepresented #10581... That PR...
> Both R and U currently sell the ship while storing the outfits. This PR currently removes the functionality of the U key in the shipyard. OK, I re-read what...
Well, I clearly don't know what I'm doing with git and github yet.
> > There are functions that just call other functions, resulting in a pretty complex structure. Could some of these be avoided while maintaining code readabiloity? > > (This is...
Should I keep the button borders as they are now (via code) or shall I add button sprites? (I do want to wait until we all agree on the button...
> I mentioned #3512 in your issue, but I don't see anyone acknowledging any of the comments made there. In particular [#3512 (comment)](https://github.com/endless-sky/endless-sky/issues/3512#issuecomment-356033125) and the comments in response to it....
@warp-core what do you think of these changes?
> I wonder if we'd have a better time by abstracting the resolution specific selection of an Interface into either the Interface class itself, or the collection of Interfaces stored...