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For example, the background image size is 512 * 512, while the font on the background image is 15px. Thanks~
训练了19个epoch,然后测试,完美失败,没一行文字能找到…… https://s1.ax1x.com/2020/04/19/JMiPyV.png
error message: Run-Time Check Failure #2 - Stack around the variable 'Val' was corrupted. call stack: > AntTweakBar64.dll!CTwVarAtom::ValueToString(std::string * _Str) 行 510 C++ > AntTweakBar64.dll!CTwBar::ListValues(std::vector & _Values, std::vector & _Colors,...
hi~ thanks for sharing your work However , I meet some trouble when trying with my mesh The mesh input I used is a multi-layered geologic body, as shown in...
Hi, everyone~ Here is how I call ToRenderTexture,  and the function RenderTextureToTexture2DRFloat implements as below,  The Result I get like this,  You can see that colors[0].r (0.02085956)...
if (int.TryParse(contentLength, out var length) && Body.Length != length) { do { length = stream.Read(bytes, 0, MAX_SIZE - 1); Body += Encoding.UTF8.GetString(bytes, 0, length); } while (Body.Length != length); }...