xmake
xmake copied to clipboard
Can not build example project on MacOS
Xmake Version
v2.8.5+20231107 (Installed via Homebrew)
Operating System Version and Architecture
macOS Sonoma 14.0
Describe Bug
I can not build a 'Hello, World!" C project on macOS 14.0.
I used xmake create -l c
to create the project, followed by xmake
to build it. The build did not succeed after 5 minutes.
BTW: Thank you so much for this software!
Expected Behavior
The 'Hello, World!" C project should build on macOS 14.0.
Project Configuration
Additional Information and Error Logs
➜ xmake-macOS-14.0 time xmake -vD
checking for platform ... macosx
checking for architecture ... arm64
checking for Xcode directory ... /Applications/Xcode.app
checking for Codesign Identity of Xcode ... Apple Development: Sebastian Keller (XYZXYZXYZY)
checking for SDK version of Xcode for macosx (arm64) ... 14.2
checking for Minimal target version of Xcode for macosx (arm64) ... 14.0
^C
xmake -vD 0.11s user 0.13s system 0% cpu 5:39.51 total
Can you try this and give me some logs. https://github.com/xmake-io/xmake/issues/2033
@waruqi Here hare two logs.
It takes a couple of seconds to go from checking for architecture
to checking for Xcode directory
so this is the first:
➜ map git:(main) XMAKE_PROFILE=stuck xmake -vD
<subprocess: sysctl>: /usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family machdep.cpu.features machdep.cpu.brand_string
checking for platform ... macosx
checking for architecture ... arm64
^C[xmake]: [engine]: stack traceback:
[C]: in function 'base/process._openv'
@programdir/core/base/process.lua:266: in function 'base/process.openv'
@programdir/core/base/os.lua:837: in function 'os.execv'
@programdir/core/base/os.lua:887: in function 'os.iorunv'
(...tail calls...)
@programdir/core/base/macos.lua:38: in function 'base/macos.version'
@programdir/core/sandbox/modules/macos.lua:30: in field 'version'
@programdir/modules/detect/sdks/find_xcode.lua:97: in global '_find_target_minver'
@programdir/modules/detect/sdks/find_xcode.lua:122: in global '_find_xcode'
@programdir/modules/detect/sdks/find_xcode.lua:197: in function <@programdir/modules/detect/sdks/find_xcode.lua:180>
(...tail calls...)
@programdir/toolchains/xcode/check.lua:43: in function <@programdir/toolchains/xcode/check.lua:28>
(...tail calls...)
... (skipping 3 levels)
@programdir/actions/config/main.lua:362: in function <@programdir/actions/config/main.lua:211>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'sandbox/modules/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/sandbox/modules/import/core/base/task.lua:63: in field 'run'
@programdir/actions/build/main.lua:191: in function <@programdir/actions/build/main.lua:165>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'sandbox/modules/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/main.lua:307: in upvalue 'cotask'
@programdir/core/base/scheduler.lua:404: in function <@programdir/core/base/scheduler.lua:397>
[1] 2381 segmentation fault XMAKE_PROFILE=stuck xmake -vD
After that, xmake is getting stuck in checking for Minimal target version of Xcode for macosx
.
➜ map git:(main) XMAKE_PROFILE=stuck xmake -vD
<subprocess: sysctl>: /usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family machdep.cpu.features machdep.cpu.brand_string
checking for platform ... macosx
checking for architecture ... arm64
<subprocess: sw_vers>: sw_vers -productVersion
checking for Xcode directory ... /Applications/Xcode.app
checking for Codesign Identity of Xcode ... Apple Development: Sebastian Keller (XYZXYZXYZY)
checking for SDK version of Xcode for macosx (arm64) ... 14.2
checking for Minimal target version of Xcode for macosx (arm64) ... 14.0
^C[xmake]: [engine]: stack traceback:
[C]: in function 'base/process._openv'
@programdir/core/base/process.lua:266: in function 'base/process.openv'
@programdir/core/base/os.lua:837: in function 'base/os.execv'
@programdir/core/base/os.lua:887: in function 'base/os.iorunv'
.../core/sandbox/modules/import/lib/detect/find_program.lua:213: in field '_find'
.../core/sandbox/modules/import/lib/detect/find_program.lua:314: in function <.../core/sandbox/modules/import/lib/detect/find_program.lua:274>
(...tail calls...)
@programdir/modules/detect/tools/find_zig.lua:45: in function <@programdir/modules/detect/tools/find_zig.lua:37>
(...tail calls...)
@programdir/modules/lib/detect/find_tool.lua:31: in global '_find_from_modules'
@programdir/modules/lib/detect/find_tool.lua:42: in global '_find_tool'
@programdir/modules/lib/detect/find_tool.lua:88: in function <@programdir/modules/lib/detect/find_tool.lua:83>
(...tail calls...)
... (skipping 4 levels)
@programdir/actions/config/main.lua:362: in function <@programdir/actions/config/main.lua:211>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'base/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/sandbox/modules/import/core/base/task.lua:63: in field 'run'
@programdir/actions/build/main.lua:191: in function <@programdir/actions/build/main.lua:165>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'base/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/main.lua:307: in upvalue 'cotask'
@programdir/core/base/scheduler.lua:404: in function <@programdir/core/base/scheduler.lua:397>
[1] 2179 segmentation fault XMAKE_PROFILE=stuck xmake -vD
And here is one with video :)
➜ map git:(main) time XMAKE_PROFILE=stuck xmake -vD
<subprocess: sysctl>: /usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family machdep.cpu.features machdep.cpu.brand_string
checking for platform ... macosx
checking for architecture ... arm64
<subprocess: sw_vers>: sw_vers -productVersion
checking for Xcode directory ... /Applications/Xcode.app
checking for Codesign Identity of Xcode ... Apple Development: Sebastian Keller (XYXYXYXYXY)
checking for SDK version of Xcode for macosx (arm64) ... 14.2
checking for Minimal target version of Xcode for macosx (arm64) ... 14.0
^C[xmake]: [engine]: stack traceback:
[C]: in function 'base/process._openv'
@programdir/core/base/process.lua:266: in function 'base/process.openv'
@programdir/core/base/os.lua:837: in function 'os.execv'
@programdir/core/base/os.lua:887: in function 'os.iorunv'
.../core/sandbox/modules/import/lib/detect/find_program.lua:213: in field '_find'
.../core/sandbox/modules/import/lib/detect/find_program.lua:314: in function <.../core/sandbox/modules/import/lib/detect/find_program.lua:274>
(...tail calls...)
@programdir/modules/detect/tools/find_zig.lua:45: in function <@programdir/modules/detect/tools/find_zig.lua:37>
(...tail calls...)
@programdir/modules/lib/detect/find_tool.lua:31: in global '_find_from_modules'
@programdir/modules/lib/detect/find_tool.lua:42: in global '_find_tool'
@programdir/modules/lib/detect/find_tool.lua:88: in function <@programdir/modules/lib/detect/find_tool.lua:83>
(...tail calls...)
... (skipping 4 levels)
@programdir/actions/config/main.lua:362: in function <@programdir/actions/config/main.lua:211>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'sandbox/modules/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/sandbox/modules/import/core/base/task.lua:63: in field 'run'
@programdir/actions/build/main.lua:191: in function <@programdir/actions/build/main.lua:165>
(...tail calls...)
[C]: in function 'xpcall'
@programdir/core/base/utils.lua:280: in function 'sandbox/modules/utils.trycall'
(...tail calls...)
@programdir/core/base/task.lua:501: in function 'base/task.run'
@programdir/core/main.lua:307: in upvalue 'cotask'
@programdir/core/base/scheduler.lua:404: in function <@programdir/core/base/scheduler.lua:397>
[2] 4963 segmentation fault XMAKE_PROFILE=stuck xmake -vD
XMAKE_PROFILE=stuck xmake -vD 0.21s user 0.21s system 0% cpu 2:11.34 total
Can you try running the following commands? Does it stuck?
/usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family machdep.cpu.features machdep.cpu.brand_string
sw_vers -productVersion
That was super fast
time /usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family machdep.cpu.features machdep.cpu.brand_string
sw_vers -productVersion
sysctl: unknown oid 'machdep.cpu.vendor'
/usr/sbin/sysctl -n machdep.cpu.vendor machdep.cpu.model machdep.cpu.family 0.00s user 0.00s system 34% cpu 0.009 total
14.1.1
Can you try remove .xmake
directory, then run xmake f -c -vD
?
Can you try dev version again? It should be fixed. https://github.com/xmake-io/xmake/issues/4645
xmake update -s dev
It's fixed with xmake v2.9.1+20240422
. Thank you!
➜ xmake create -l c test
create test ...
[+]: xmake.lua
[+]: src/main.c
[+]: .gitignore
create ok!
➜ cd test
➜ xmake
checking for platform ... macosx
checking for architecture ... arm64
checking for Xcode directory ... /Applications/Xcode.app
checking for Codesign Identity of Xcode ... Apple Development: Sebastian Keller (XXXXXXXXXX)
checking for SDK version of Xcode for macosx (arm64) ... 14.2
checking for Minimal target version of Xcode for macosx (arm64) ... 14.2
[ 50%]: cache compiling.release src/main.c
[ 75%]: linking.release test
[100%]: build ok, spent 0.228s