Jiang Xudong

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The .filamat files are compiled from .mat files in [cpp/open3d/visualization/gui/Materials](https://github.com/isl-org/Open3D/tree/5c982c7b5edc76f899860e2594a950c5c23ec88f/cpp/open3d/visualization/gui/Materials), which define what they do. Only some of them are actually available, which are listed in [defaults_mapping::shader_mappings](https://github.com/isl-org/Open3D/blob/5c982c7b5edc76f899860e2594a950c5c23ec88f/cpp/open3d/visualization/rendering/filament/FilamentScene.cpp#L88). Others will fall...

Hi. Could you provide more information about your hardware? I have successfully reproduced the experiments on NVIDIA 2080 Ti. In addition, I have also tried training on NVIDIA 3080Ti and...

Hi, thank you for your interest in our work! You can find the source code and the APK for the app in the links below: - [Camera2Basic.zip](https://github.com/ChenyangLEI/flash-reflection-removal/files/13998444/Camera2Basic.zip) - [Camera2BasicAPK.zip](https://github.com/ChenyangLEI/flash-reflection-removal/files/13998448/Camera2BasicAPK.zip) Please...