xiliuya

Results 29 comments of xiliuya

Hello ,@LennyPhoenix `emacs` already has `eglot` built in. We have now added the relevant configuration of `eglot`, I tried to test 'godot 3.5' and it works. If the problem persists...

@NathanLovato Is the way `godot 4` debugs breakpoints changed? Run `gdscript-godot-run-project-debug `. An error occurred when I added a breakpoint using godot4: ``` Invalid debug host address, it should be...

> @NathanLovato I see, so we need to use another protocol when using `godot4`, should be implemented in another `el` file better?

Ha ha, I found my mistake. ``` ./Godot_v3.5-stable_x11.64 -h | percol --remote-debug Remote debug (: address). godot4 -h | percol --remote-debug Remote debug (://[:], e.g. tcp://127.0.0.1:6007). ``` We can make...

> Once it gets DAP, all the debugger code in this package can be removed in favor of dap-mode. So instead of tuning the debugger package for now, should we...

> Many thanks for your kind and warm help.

I thought maybe use the [yasnippet-snippets](https://github.com/AndreaCrotti/yasnippet-snippets) package and submit spnippet in `gdscript-mode`.

Currently, the requirements listed above are not fully supported, so they will not be closed . :heart:

Hello, @drcxd . I downloaded and tried to test your branch. But I faced the following questions: 1. How do I get an xml doc? I found it in the...