Pavel Djundik

Results 227 issues of Pavel Djundik

![photo_2020-03-29_14-38-17](https://user-images.githubusercontent.com/613331/77848099-ef479600-71ca-11ea-8bc5-8577ffdb03d4.jpg) When double clicking a file, it switches tab, but the tooltip remains.

bug

When a big map loads, it keeps a lot of cached resources around, which consumes entirely too much memory in HL:A maps.

help wanted

Right now it shows the loading bar while the first file is loaded, but when it starts processing opengl and loading all the dependencies, it just stays on a black...

enhancement
help wanted

https://github.com/SteamDatabase/ValveResourceFormat/blob/8da2ad010ebc3dc23d6e65d78bd06b585548cfaa/ValveResourceFormat/Resource/ResourceTypes/NTRO.cs#L191-L194

enhancement
help wanted

There's some work done here https://github.com/SteamDatabase/ValveResourceFormat/blob/master/ValveResourceFormat/CompiledShader/CompiledShader.cs But so far that has not yielded any useful information.

help wanted
unsupported file

As seen in #91

help wanted
unsupported file

We use Span/BinaryReader in different places, and sometimes there's even duplicate arrays. Ideally it would operate on a Span for all converters. File: https://github.com/SteamDatabase/ValveResourceFormat/blob/master/ValveResourceFormat/Resource/ResourceTypes/Texture.cs see `GenerateBitmap`

enhancement
help wanted

Right now if you try opening a model, or any other file that we have special handling for besides the initial `Resource` reading, if it throws an exception the file...

gui

We currently hardcode the `

bug