palworld-host-save-fix
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Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
Traceback (most recent call last): File "/Users/heybox/Patrick-pycharm/heybox_script/pal/main.py", line 58, in sav_to_json('', 'Level.sav') File "/Users/heybox/Patrick-pycharm/heybox_script/pal/main.py", line 40, in sav_to_json uncompressed_data = zlib.decompress(data[12:]) zlib.error: Error -3 while decompressing data: invalid block type
Before using the script all user except host are able to join and play as normal, host is forced to create a new user. As expected. After running the migration...
Hi, since im having issues with this fix as a non co op host to convert the co op save of a friend to a dedicated save, i tried to...
Now I am facing 2 server file, anyway can combine it to 1 server file?
Everything else seems to be ok. I have an iron mining town and the pals are all hitting the nodes but they're not doing any damage to them. They work...
 I am getting this error consistently...
As I outlined in #18 I was able to migrate non-host players from a gamepass co-op save to a steam dedicated server using the newest guild fix + alternate GUID...
Running the script results in this error: 
After transferring Linux Dedicated -> Windows Dedicated, I cannot pick up any pals (but they are properly doing work in the bases). Do I need to drop all Pals and...
I have a Linux dedicated server. When I join (as the host) I have the issue where i have to make a new character. However my friends can join using...