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Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.

Results 124 palworld-host-save-fix issues
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Dunno if this is the right place for this but I thought I'd share this. EDIT: This seems to only work for the other members once, once they rejoin its...

bug
mega-issue

After migration, we cannot pickup any of the pals that we assign to our base, even the newly catched ones. The fix for pals not doing anything (drop and pickup...

Co-op windows to Linux Dedicated | Host always prompted to create new character I've followed the steps. I've ran the script to fix the OG 0000000000 and my new characters...

I have an odd problem. Going from coop to Steam Library dedicated server. I can transfer myself, the host, perfectly via this method, but all other player saves are no...

Instead of checking if the new save file NOT existing (which gets deleted anyway later), it is now check if the file already exists and warns the user about the...

Backstory: I converted my local Windows save to Linux. I tried using this script to get my data moved and I managed to get everything "except my base". It was...

Hello all. Felt it would be right to add my issue into here so people can keep track of migrating from Windows locally to a Linux Dedicated Server like Pterodactyl's...

bug
mega-issue

![Screenshot 2024-01-27 222834](https://github.com/xNul/palworld-host-save-fix/assets/157924104/6f19780e-e91c-499d-b9fb-2539fc424fe3) I have this error message. Does anyone have an idea how I can solve this?

I am migrating save data from a managed server to a local one on my PC. I have 6 player saves, how do i know who's is who's? I can...