Nawaf
Nawaf
~~If you want to detect if a player has modified certain files, you can use [onPlayerModInfo](https://wiki.multitheftauto.com/wiki/OnPlayerModInfo). Please use one of the scripting channels on our [Discord](https://discord.gg/mtasa) for further assistance.~~ Edit:...
> while crawling and moving or what crouch and move
Okay, after some tests I think is not only for crawling it happens with jog,sprint even stand so I think the surface is the reason for example this screenshot ...
> > I don't think using a separate resource for editor translations and JSON files is an ideal implementation. We should make use of the existing infrastructure at https://translate.mtasa.com/ which...
>Is there a relatively nice way to get the language which the user has set in MTA? I feel it would make more sense to wait for this functionality (unless...
I don't think this related to the map editor if you want to replace a texture in your map make a script even if you implement it to the map...
It's not a bug. [guiCreateStaticImage](https://wiki.multitheftauto.com/wiki/GuiCreateStaticImage) only supports a string path to the image.  This should be a feature request and not a _bug report_.
Did you perform any benchmarks? The `assert` and range checks will make it significantly slower than the C++ implementation.