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Vulkan renderer mod for Minecraft.

Results 175 VulkanMod issues
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Crash log: [crash-2024-04-07_15.13.09-client.txt](https://github.com/xCollateral/VulkanMod/files/14897116/crash-2024-04-07_15.13.09-client.txt) Using VulkanMod 0.4.0 with Fabric 0.15.7 without any other mods. `vulkaninfo` output: [vulkaninfo.log](https://github.com/xCollateral/VulkanMod/files/14897122/vulkaninfo.log) Game window appears and after a second or two, it disappears.

Hardware/software: Same as previous, no other mods. [01:03:03] [Render thread/ERROR]: Not supported resolution, fallback to first supported [01:04:22] [Render thread/ERROR]: ########## GL ERROR ########## [01:04:22] [Render thread/ERROR]: @ Render [01:04:22]...

This is using a lot of optimization mods, the log is here https://paste.ee/p/MrKpX. Render distance 32, default settings mostly. Rest of info is in other bug reports

Crash 1: https://paste.ee/p/8wRNq (-2) Crash 2: https://paste.ee/p/Lu8wM (-2) Crash 3: https://paste.ee/p/E5kC6 (-2) Crash 4: Failed to create buffer:-2 Crash 5: https://paste.ee/p/Y620H also using MiniHud, java.lang.RuntimeException: Failed to submit draw command...

Heyyo, i was wondering wheter the code base is compatible with the fsr 2 / fsr 3.1 pipeline because im interested in implementing this feature to this mod. This could...

![image](https://github.com/xCollateral/VulkanMod/assets/83895170/9545907e-4d34-4554-8394-3e2ca8a72788) [minecraft-exported-logs-2024-03-07T18-57-02.log](https://github.com/xCollateral/VulkanMod/files/14522992/minecraft-exported-logs-2024-03-07T18-57-02.log) Seems like shader file loading failed, I can't solve this issue

Full russian translation + keys for Mod Menu. Feel free to suggest your ideas. Big thanks to @Felix14-v2 and @Nelonn for help Screenshots:

Please give 1.20.1 source code because in 1.21 it too laggy