x0rnn

Results 49 issues of x0rnn

How about introducing a new icon to the graphic obituaries when someone is killed by a headshot - same as in CSGO?

P3: Normal
💡 Feature
cat: mod CGAME

As per the title.

P4: Low
💡 Feature
cat: mod

Currently when a player gets gibbed from explosive weapons or high falls, their weapon disappears. How about making the player drop their primary weapon the same as with normal deaths?

P3: Normal
💡 Feature
cat: mod QAGAME

Now with the spawnpoint visualizer (https://github.com/etlegacy/etlegacy/pull/2179), it could be improved upon even further by having some kind of spawnpoint selection system where by pressing a button/bind when standing on a...

P3: Normal
💡 Feature
cat: mod CGAME

Feature request: add a new callvote/ref command: shuffleteamsdamage and shuffleteamsdamage_restart

P3: Normal
💡 Feature
cat: mod QAGAME

Currently the recoil is between 71-125 FPS as per https://github.com/etlegacy/etlegacy/pull/1680. I'd argue this is a major nerf for those who were experienced snipers, whereas it changes nothing for the average...

P3: Normal
💡 Feature
cat: mod QAGAME

``` Weapon Acrcy Hits/Shts Kills Deaths Headshots ------------------------------------------------------- KNIFE 0.0 0/3 0 0 0 LUGER 61.5 8/13 2 0 3 THOMPSON 0.0 0/0 0 6 0 BAZOOKA 0.0 0/0 0...

🐞 Bug
P3: Normal
cat: mod CGAME

RE: https://github.com/etlegacy/etlegacy/issues/1796 In ETPro you could sprint, quickscope and fire one shot, or if you had scope already open, you could still fire one shot when you pressed sprint to...

🐞 Bug
P3: Normal
cat: mod QAGAME
cat: mod CGAME

As per the title, it was removed from r_wolffog too.

P3: Normal
💡 Feature
cat: client

XP resets, but players keep their skill levels (battle sense, first aid...)

🐞 Bug
P3: Normal
cat: mod QAGAME