Wout
Results
2
issues of
Wout
When using a `SpectralFilm`, adjusting `"float lambdamax" [1050]` and/or `"float lambdamin" [330]` does not result in the object being rendered outside of the 360-830 nm range. While there are channels...
I'm exploring the possibilities to render scenes using subsurface materials. In this endeavour, I stumbled upon PBRT hanging, not continuing with the rendering, without any error message or other direct...