WurstStdlib2
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WurstScript Standard Library Version 2
Looks like I stumbled across a typing error in the standard library: "_build > dependencies\wurstStdlib2 > wurst > _wurst > assets > AbilityIds.wurst". The ability id for itemArmorBonus **'AIde'** does...
Would be nice to be able to access building pathing maps via the Assets library. Not sure if it makes more sense to have: `PathingMaps.guardtower` (for every building in the...
A module that turns a class into a collection of linked lists where each list is composed of instances of the same index. This will be useful for closureFrames and...
needs scoping/proposal
It would be useful to have all those events in ClosureEvents: EVENT_PLAYER_UNIT_SPELL_CHANNEL EVENT_PLAYER_UNIT_SPELL_CAST EVENT_PLAYER_UNIT_SPELL_EFFECT EVENT_PLAYER_UNIT_SPELL_FINISH EVENT_PLAYER_UNIT_SPELL_ENDCAST Issue is that onCast is used for the EVENT_PLAYER_UNIT_SPELL_EFFECT event so we would have...
Trying out how rewrite of StdLib with new generics and type classes would look like (see https://github.com/wurstscript/WurstScript/pull/931). Feedback and tests with users of the library are very welcome.
Frotty and I had a hell of a time debugging really strange techtree and object data behavior that arised because I set some units with strings like `'f000', 'f001', 'f002'`...
When try to use EventListener package, warcraft just doesnt load a map, drop in main menu. Now i'm using RegisterEvents, but in some cases EventListener would be more convenient. Can...
Hello, I was wondering if there were any packages to abstract PingMinimap native, if not, may I suggest this as an addition to the stdlib : https://github.com/Jaccouille/island-troll-tribes/blob/master/wurst/lib/PingMinimap.wurst Edit: I just...
Hello wurstscript maintainers. I'm new to wurstscript and just fiddling around at the moment. I am trying to use ClosureEvents to trigger some actions when a specific unit is selected....