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Assets library should have pathing maps (the building footprints)

Open Poruft opened this issue 6 years ago • 5 comments
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Would be nice to be able to access building pathing maps via the Assets library. Not sure if it makes more sense to have:

PathingMaps.guardtower (for every building in the game)

or

PathingMaps.twoByTwo (for all the rectangular pathing maps)

The building-based option makes it easy for people who know which building they want to mimic, but it isn't as straightforward for people who just want a rectangle. Perhaps both would be neat.

Poruft avatar Dec 24 '18 20:12 Poruft

Yea sounds good. Wanna make a PR?

Frotty avatar Dec 26 '18 21:12 Frotty

Is there an existing script for extracting info by building name? I'd be willing to manually add the rectangular ones by name.

As a followup: should I just add a PathingMaps.wurst in the _wurst/assets/ directory and add the import to _wurst/assets/Assets.wurst?

Poruft avatar Dec 27 '18 04:12 Poruft

Is there an existing script for extracting info by building name? I'd be willing to manually add the rectangular ones by name.

I'm not sure, there might be an SLK with that info. There isn't really a script.

As a followup: should I just add a PathingMaps.wurst in the _wurst/assets/ directory and add the import to _wurst/assets/Assets.wurst?

yea

Frotty avatar Dec 27 '18 08:12 Frotty

@Poruft did you ever progress on this?

Frotty avatar Feb 02 '19 10:02 Frotty

@Poruft 🚁

Frotty avatar May 06 '19 20:05 Frotty