WurstStdlib2
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Assets library should have pathing maps (the building footprints)
Would be nice to be able to access building pathing maps via the Assets library. Not sure if it makes more sense to have:
PathingMaps.guardtower (for every building in the game)
or
PathingMaps.twoByTwo (for all the rectangular pathing maps)
The building-based option makes it easy for people who know which building they want to mimic, but it isn't as straightforward for people who just want a rectangle. Perhaps both would be neat.
Yea sounds good. Wanna make a PR?
Is there an existing script for extracting info by building name? I'd be willing to manually add the rectangular ones by name.
As a followup: should I just add a PathingMaps.wurst in the _wurst/assets/ directory and add the import to _wurst/assets/Assets.wurst?
Is there an existing script for extracting info by building name? I'd be willing to manually add the rectangular ones by name.
I'm not sure, there might be an SLK with that info. There isn't really a script.
As a followup: should I just add a PathingMaps.wurst in the _wurst/assets/ directory and add the import to _wurst/assets/Assets.wurst?
yea
@Poruft did you ever progress on this?
@Poruft 🚁