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Programming language and toolkit to create Warcraft III Maps

Results 118 WurstScript issues
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This is the alpha implementation of the pretty printer; I want to say thank you to @peq who wrote the initial structure of the printer, and to @Frotty who has...

**Describe the bug** When executing runmap with mapfile and correct wurst.wc3path in settings.json, language server request fails immediately * Start with https://github.com/cokemonkey11/gods-arena/tree/cokemonkey11/obliterator * Update project/deps using update workflow * Run...

**Needs a way to supply custom game executable: I am building my game executable from source** I am building my game executable that I am using from source, but the...

Is this something that new generics can help with?

depends-on-type-refactor

Since all the strings are injected into the corresponding war3map... binary files.

unclear/discussion

Here is an example: ``` public tuple instant(real timestamp_seconds) public function instantToIndex(instant inst) returns int return realToIndex(inst.timestamp_seconds) public function instantFromIndex(int index) returns instant return instant(realFromIndex(index)) ``` Only saves 4 lines...

enhancement
unclear/discussion

It appears to me that when I run the `buildMap` command in vscode that the output map file is (literally) half the size of the map file built when using...

unclear/discussion

Currently, generics are translated using erasure. This means, that generics can only be instantiated with types compatible with `int`. The idea of this proposal is to change the translation and...

enhancement
unclear/discussion
generics

When trying to create a slow aura ability by setting the move speed factor to a negative number or even modifying the existing Slow Aura (Tornado) ability, for instance, I...

### Describe the bug I recently got a Raspberry Pi 4, and decided it would be fun to use it as a CI runner for Wurst map builds. Since this...

bug