wangpeng

Results 4 comments of wangpeng

i find the bug is this code in file "bgfx_compute.sh" """ #if BGFX_SHADER_LANGUAGE_METAL #define BUFFER_RO(_name, _struct, _reg) StructuredBuffer _name : REGISTER(t, _reg) #define BUFFER_RW(_name, _struct, _reg) RWStructuredBuffer _name : REGISTER(u,...

> Does `MakeEntityFromEntityInfo` involve deserialization? If so it could be the case. > Also check profiler results with disabled visual debugging in Entitas settings. thank for reply MakeEntityFromEntityInfo not involve...

@sschmid It have 160 component, so the Entity's _components is 4*160 = 1K.... and I have 10000 entity,...

@sschmid there guid component has prime index, and the deep profile is here ![snipaste_2018-12-21_16-41-18](https://user-images.githubusercontent.com/1524630/50333408-395db880-0540-11e9-8c41-5906c6dd4b99.png)