wangpeng
wangpeng
i find the bug is this code in file "bgfx_compute.sh" """ #if BGFX_SHADER_LANGUAGE_METAL #define BUFFER_RO(_name, _struct, _reg) StructuredBuffer _name : REGISTER(t, _reg) #define BUFFER_RW(_name, _struct, _reg) RWStructuredBuffer _name : REGISTER(u,...
> Does `MakeEntityFromEntityInfo` involve deserialization? If so it could be the case. > Also check profiler results with disabled visual debugging in Entitas settings. thank for reply MakeEntityFromEntityInfo not involve...
@sschmid It have 160 component, so the Entity's _components is 4*160 = 1K.... and I have 10000 entity,...
@sschmid there guid component has prime index, and the deep profile is here 