woruyu

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![image](https://github.com/omarrayward/from-nand-to-tetris/assets/99597449/31e0d5e9-c0de-47ec-b50e-7cf9cc2e59f2)

class Point { field int x,y,z; static int pointCount; constructor Point new(int ax,int ay){ let x= ax; let y = ay; let pointCount = pointCount + 1; return this; }...

class Main { function void main() { var Point p1,p2; var int d; let p1 = Point.new(2,3); let p2 = Point.new(5,7); let d = p1.plus(p2); // 7 } }