woodpenker
woodpenker
We found that using `boost::geometry::intersection` will lead to a lot of `_M_realloc_insert` for `std::vector`. The callstacks may like this: ``` void std::vector::_M_realloc_insert(__gnu_cxx::__normal_iterator, boost::geometry::section const&) void boost::geometry::detail::sectionalize::sectionalize_part::apply(boost::geometry::sections&, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, boost::geometry::detail::no_rescale_policy const&,...
This line of CMake code(https://github.com/libbpf/libbpf-bootstrap/blob/938651fcef787f3885b7c32792851f8423bf8421/tools/cmake/FindBpfObject.cmake#L144) need to be changed to ``` COMMAND sed -e "s/x86_64/x86/" -e "s/aarch64/arm64/" -e "s/ppc64le/powerpc/" -e "s/mips.*/mips/" ``` So that cmake can get correct ARCH (such...