Goran Saric
Goran Saric
Ok I tried to test a new scene with the basics you mentioned. Same problem, the build crashes. Looks like as soon as a mesh with an Ocean URP shader...
I tried every URP & Crest setting option. If I reduce all features and set everything to be low I can build and the game starts but super slow (4fps)....
> Ah interesting. Are you able to see where the time is going using a profiler? Jup check the profiler screenshot in the initial post. > Btw we are going...
> If you remove `"DisableBatching"="True"` from the tags block, does that being back performance? (long shot) Just tried this but unfortunately it didn't solve the problem. Is there something else...
I think I found the error. I went through the entire Ocean URP shader and deactivated stuff to see what cause the frame drop / crash. It are these lines:...
I will report it to the Nintendo Unity forum, since it only happens with the Switch.
I tested it with 2017.4.2f2. It works, only the "Material" tab makes the Editor hang and I had to force quit. Happens always I press on the tab.
No it's not happening in an empty scene. It happens right after I press on the Materials tab. I don't have to press the "Calculate" button. I just tried a...