woachk
woachk
Hello, Please copy the RUSTC_TARGET define for Darwin from minicargo.mk, to take into account arm64 Mac hardware. (In run_rustc/Makefile) The build-1.39.0.sh change also doesn’t need to be there. Apart from...
@Liryna Windows SDK overrides for desktop apps aren't needed anymore now. And yeah, WXS is the only remaining issue, but remember that IoT doesn't have MSI at all
 an ARM screenshot
@Liryna desktop API available stuff
ARM(64) Windows 10 is available for desktop systems and will be on market in the next few months, it's currently available in Taiwan for example.
Yes, Arm32 desktop Windows exists and that's where my screenshot comes from, but it isn't public so it doesn't really matter for almost everyone (except me :-) ).
Related note: difx.lib isn't available on ARM & ARM64 Windows SDKs
This issue seems to occur when you have both the CPU and CUDA OpenCL devices available. Removing /usr/local/lib/pocl/libpocl-devices-pthread.so solved the issue for me.
> hmm...I'm currently working towards a generic toolchain-independent LLVM backend, so maybe we could eventually leverage this to generate MSL.. Although this sounds like reinventing the LLVM C backend. Is...
> @Michoumichmich Are we talking SPIR-V in OpenCL kernel model or shader model? One of the big issues of shader model is that it only has opaque pointers of undefined...