JWolf16
JWolf16
Thanks, I figured that would be the answer. It would be great if this could be supported even if it's through a different API than the current load and dump.
any update for this? for me its at the point that a fetch for a single new commit can take longer than a fresh clone of the entire repo
Has there been any movement on this? having SSH support in windows would be a huge help for me.
being able to modify bundles (specifically meshes) would be incredibly helpful for a project I'm working on
This should be fixed by 1.6.5
I do plan to update for the new dlc, however I can't give any specific timeline for doing so as my desktop that I do most of my development on...
As noted in the release notes, I was unable to fix these reports as I can't replicate it with any save I have. please attached the problematic save here so...
@Coulbauth for the second time, I can't replicate this locally, I need the failing save, otherwise there is nothing I can do
Just really busy these days, don't have much time to look at this but want to get back to it at some point
these isses should hopefully be fixed in the new 1.6.4 release